Udemy - Unity Networking From Scratch for (Unity 5 to Unity 2018.2)

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[FreeCourseLab.com] Udemy - Unity Networking From Scratch for (Unity 5 to Unity 2018.2) 1. Thing to know before you start
  • 1. Introduction.html (1.4 KB)
  • 2. Getting in Contact.mp4 (27.8 MB)
  • 2. Getting in Contact.vtt (1.5 KB)
  • 3. FAQs.html (0.2 KB)
  • 4. Understanding Clients and Servers.mp4 (28.2 MB)
  • 4. Understanding Clients and Servers.vtt (8.8 KB)
  • 5. Running Multiple Versions of a Program.html (1.8 KB)
  • 6. WARNING! WARNING!.html (1.6 KB)
10. Final Words
  • 1. Where to Now.mp4 (250.6 MB)
  • 1. Where to Now.vtt (13.3 KB)
2. Creating a Basic ClientServer Application
  • 1. The Network Manager Part 1.mp4 (49.9 MB)
  • 1. The Network Manager Part 1.vtt (16.4 KB)
  • 1.1 TheNetworkManagerStarter.zip.zip (19.1 MB)
  • 2. The Network Manager Part 2.mp4 (59.5 MB)
  • 2. The Network Manager Part 2.vtt (12.4 KB)
  • 2.1 Lecture7Code.zip.zip (1.8 KB)
3. Dealing with Network Latency (Lag)
  • 1. How Interpolation Works.mp4 (47.5 MB)
  • 1. How Interpolation Works.vtt (5.3 KB)
  • 2. The Network Transform.mp4 (67.5 MB)
  • 2. The Network Transform.vtt (17.2 KB)
4. Customising Your Player Character
  • 1. Setting Up Different Player Starting Positions.mp4 (25.6 MB)
  • 1. Setting Up Different Player Starting Positions.vtt (7.8 KB)
  • 2. Attaching the Camera to Player's Camera.mp4 (36.7 MB)
  • 2. Attaching the Camera to Player's Camera.vtt (6.1 KB)
  • 2.1 CameraFollowStarter.zip.zip (22.5 MB)
  • 2.2 360 Camera.html (0.1 KB)
  • 3. How to Fix a Jittery Camera.html (0.5 KB)
  • 4. Who's who Adding Names Above the Player Characters.mp4 (88.7 MB)
  • 4. Who's who Adding Names Above the Player Characters.vtt (20.4 KB)
  • 5. Adding Names Part 2.mp4 (85.6 MB)
  • 5. Adding Names Part 2.vtt (21.2 KB)
  • 5.1 SettingPlayerNamesFinalV2017.4.zip.zip (7.2 MB)
  • 6. Further Customisation Changing Colours Over the Network.mp4 (41.2 MB)
  • 6. Further Customisation Changing Colours Over the Network.vtt (12.1 KB)
  • 7. Player Name Fixer.html (2.5 KB)
  • 8. Syncing Values to a Late Client Connection.mp4 (39.6 MB)
  • 8. Syncing Values to a Late Client Connection.vtt (5.8 KB)
  • 9. A Recap of Synchronising Character States around the Network.mp4 (4.8 MB)
  • 9. A Recap of Synchronising Character States around the Network.vtt (2.2 KB)
5. Putting in Some Practice A Simple Shooter
  • 1. Shooting Bullets Part 1.mp4 (83.3 MB)
  • 1. Shooting Bullets Part 1.vtt (14.1 KB)
  • 1.1 ShootBulletsStarter.zip.zip (93.4 MB)
  • 2. Shooting Bullets Part 2.mp4 (60.4 MB)
  • 2. Shooting Bullets Part 2.vtt (12.8 KB)
  • 3. Remote Procedure Calls.html (1.3 KB)
  • 4. Remote Procedure Calls Demonstration.mp4 (3.9 MB)
  • 4. Remote Procedure Calls Demonstration.vtt (1.4 KB)
  • 5. Shooting Bullets Part 3.mp4 (33.1 MB)
  • 5. Shooting Bullets Part 3.vtt (8.1 KB)
  • 6. Shooting Bullets Part 4.mp4 (87.1 MB)
  • 6. Shooting Bullets Part 4.vtt (20.2 KB)
  • 7. Shooting Bullets Part 5.mp4 (50.0 MB)
  • 7. Shooting Bullets Part 5.vtt (12.1 KB)
  • 7.1 Lecture25Code.zip.zip (4.5 KB)
  • 7.2 FinalTankShooterPackage.zip.zip (3.6 MB)
  • 7.3 TankHealthSolution.zip.zip (3.6 MB)
  • 7.4 detonators.unitypackage.zip.zip (8.7 MB)
6. Humanoids and Animations
  • 1. Synching Humanoid Animations.mp4 (84.6 MB)
  • 1. Synching Humanoid Animations.vtt (19.0 KB)
  • 1.1 HumanoidsAnimStarter.zip.zip (65.8 MB)
7. Customising the Network Manager
  • 1. Picking a Custom Character Player.mp4 (44.8 MB)
  • 1. Picking a Custom Character Player.vtt (18.3 KB)
  • 1.1 CharacterPickerStarter.zip.zip (164.8 MB)
  • 2. Registering Callback Functions.mp4 (4.2 MB)
  • 2. Registering Callback Functions.vtt (1.6 KB)
  • 3. Selecting a Player Character Before Connecting.mp4 (20.4 MB)
  • 3. Selecting a Player Character Before Connecting.vtt (5.1 KB)
  • 4. Changing Player Characters After Connection.mp4 (29.3 MB)
  • 4. Changing Player Characters After Connection.vtt (7.1 KB)
  • 5. Customising Across Multiple Characters Part 1.mp4 (42.3 MB)
  • 5. Customising Across Multiple Characters Part 1.vtt (18.4 KB)
  • 5.1 TopTextures.zip.zip (3.1 MB)
  • 6. Customising Across Multiple Characters Part 2.mp4 (54.8 MB)
  • 6. Customising Across Multiple Characters Part 2.vtt (17.2 KB)
  • 6.1 Lecture32Code.zip.zip (5.6 KB)
  • 7. Spawning a Networked Object.html (3.5 KB)
  • 8. Character Customiser Solution and Updates.html (1.1 KB)
  • 8.1 CharacterCustomiser.zip.zip (126.5 MB)
8. Creating a Game Lobby
  • 1. Adding a Lobby to an Existing Networked Game..mp4 (44.9 MB)
  • 1. Adding a Lobby to an Existing Networked Game..vtt (14.6 KB)
  • 1.1 LobbyStarter.zip.zip (25.1 MB)
  • 2. Passing Lobby Values to the Game Scene.mp4 (26.4 MB)
  • 2. Passing Lobby Values to the Game Scene.vtt (9.2 KB)
  • 3. Customising the Lobby.mp4 (48.3 MB)
  • 3. Customising the Lobby.vtt (19.9 KB)
  • 4. Coding the Custom Lobby.mp4 (42.4 MB)
  • 4. Coding the Custom Lobby.vtt (13.9 KB)
  • 5. Matchmaking.mp4 (18.0 MB)
  • 5. Matchmaking.vtt (7.7 KB)
9. Helpful Things to Know
  • 1. Finding Your IP Address.html (4.9 KB)
  • 2. Advanced Networking Ideas.html (6.5 KB)
  • [FreeCourseLab.com].url (0.1 KB)

Description

Udemy - Unity Networking From Scratch for (Unity 5 to Unity 2018.2)

Developed in Unity 5, this course remains relevant for versions 2017 and up to 2018.2 with Unity's Networking API.

Created by Penny de Byl, Penny @Holistic3D.com
Last updated 6/2019


For more Udemy Courses: https://freecourselab.com



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seeders:6
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Udemy - Unity Networking From Scratch for (Unity 5 to Unity 2018.2)


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