Transport.Fever.Update.Build.12737-BAT
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Transport.Fever.Update.Build.12737-BAT
update
DescriptionCode:
Added replace-vehicles-now feature in line and vehicle window
Added double slip switches Added track speed layer Added street traffic layer Added zoom-to-cursor option Added names for persons Added vehicle cargo weight simulation (applies in new games only) Added Italian, Portuguese and Ukrainian translations Added map seed text to savegame and console Added camera recording tool (debug mode only) Added debug mode switch to settings menu Added menu option for hardware cursor Added base config setting to earn achievements with mods enabled Added speedLimit parameter for lane lists (modding) Added terminal connectivity test to verify constructions (modding) Added "catenaryPoleDistance" setting to track type config (modding) Added "getGameDifficulty" to scripting interface (modding) Added logos for all vehicles (content) Added level of detail models for all vehicles (content) Improved savegame loading time Improved RAM consumption Improved general performance Improved line window (stop list, load mode, vehicles and replacement tab) Improved vehicle window (send to depots and sell, details tab, replace now) Improved line manager (icons, tooltips) Improved line assign pop up (new line button on top, show visible lines only) Improved traffic simulation (player road vehicles have more priority) Improved person/vehicle interaction Improved music volume (lower volume possible) Improved camera panning (perspective panning) Improved translations (some text was not translated) Improved aircraft movement (smaller turn radius etc.) Improved aircraft approach/landing and air traffic control Improved balancing in some missions Improved cargo sorting for data tables Improved map generation when "makeInitialStreets" is false Improved GUI scrolling: handle arrow keys, page up/down, home/end Improved Lua error handling Improved stability on Mac computers Fixed train brake bug Fixed late game mid-month lags Fixed train driving through other train after automatic vehicle replacement Fixed production behavior of industries with multiple output products Fixed street upgrade crash (occurred with some mods with through-streets) Fixed achievements not earned after mission complete Fixed delay when vehicle 100% loaded Fixed multi-cargo load/unload delay bug Fixed language error aircrafts to aircraft Fixed age not reset on vehicle clone Fixed credits button not clickable bug Fixed station table sort/filter by cargo Fixed streets blocking industries in map generation Fixed wrong resolution bug on Mac computers Fixed Steam overlay on Mac computers Fixed Ctrl-Tab on Mac computers Fixed Alt-Enter on Mac computers Fixed platform orientation of modern rail station (content) Fixed rail stone bridge gaps between pillars and railing (content) Fixed modern bus/tram station catenary and lanes (content) Fixed lowest level of detail model of characters (content) Fixed vehicle models details of ge_p42_dc, br_e94 and Nohab (content) Fixed train car door sounds (content) Build 12238 (December 21, Mac only) Fixed a crash which occurred randomly Build 12232 (December 20, Windows, Linux) Improved rendering performance Improved simulation performance Improved performance while building Improved stability on Mac computers Improved terrain tool Improved performance of vehicle/station/line etc. tables Improved Steam Workshop support (link mods to workshop page) Improved Steam Workshop support (unsubscribe from advanced game settings) Improved vehicle window (show if refittable) Improved GUI window positioning Improved vehicle LODs Improved main connections (removed industry main connections) Improved save game GUI (progress bar) Improved bus/tram behavior in big towns Improved mouse cursor (fluent system mouse cursor) Improved ship motion (fewer slowdowns) Improved cargo simulation (reduced negative effects of overloaded stations) Improved cargo simulation (ship more items in certain cases) Improved Chinese translations Fixed wooden bridge bulldozing Fixed ships not finding path to depot, or not going to closest depot Fixed automatic vehicle replacement (unload cargo first) Fixed line manager "visible only" for air/water lines Fixed crash when building tracks Fixed crash when initializing game with experimental map size Fixed mod vehicles not showing up in USA scenario Fixed main connection warnings showing up even if disabled in base config Fixed a bug which caused towns to grow too fast (applies to new games only) Fixed harbor placement when snapping to street Fixed ships (removed crude/oil/fuel from non-tankers) Fixed various building LODs Code:
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Torrent hash: A39E7ACA641E0E6724FB063BA38F3505CE41A0A1 |