Make Mobile VR Games in Unity

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Files

vrcourse 03 Shoot the Hoop - 3D Game
  • 042 Creating Menu Screen UI.mp4 (128.9 MB)
  • 026 Shoot the Hoop Game Introduction.mp4 (45.0 MB)
  • 027 Game Design Document Recap.mp4 (8.9 MB)
  • 028 Creating a 3D Scene.mp4 (52.4 MB)
  • 029 Rigidbody Physics.mp4 (34.1 MB)
  • 030 Smart Copies with Prefabs.mp4 (30.7 MB)
  • 031 Instantiating Prefabs in Code.mp4 (38.6 MB)
  • 032 Adding Velocity to the Ball.mp4 (25.8 MB)
  • 033 Rotating the Camera in Code.mp4 (42.8 MB)
  • 034 Taking Mouse Input.mp4 (38.2 MB)
  • 035 Creating a Camera Gimbal.mp4 (55.7 MB)
  • 036 Controlling the Camera Gimbal.mp4 (54.5 MB)
  • 037 Setting the Ball Spawn Location.mp4 (47.2 MB)
  • 038 Getting the Look Direction.mp4 (44.5 MB)
  • 039 Collisions in Code.mp4 (63.5 MB)
  • 040 Keeping Score Globally.mp4 (76.8 MB)
  • 041 Using Multiple Scenes.mp4 (50.7 MB)
  • 043 UI Text and Fonts.mp4 (66.2 MB)
  • 044 UI Buttons and Code.mp4 (63.2 MB)
  • 045 Timing and Triggering Events.mp4 (64.2 MB)
  • 046 Updating UI Text to Show Score.mp4 (94.8 MB)
  • 047 Persisting Data Between Scenes.mp4 (67.4 MB)
  • 048 Converting to Oculus Rift.mp4 (78.0 MB)
  • 049 UI for the Oculus Rift.mp4 (127.3 MB)
  • 050 Importing Assets to Build Levels.mp4 (97.1 MB)
  • 051 Using Triggers to Detect Scoring Baskets.mp4 (102.8 MB)
  • 052 Audio and Music.mp4 (35.1 MB)
  • 053 Triggering Sounds in Code.mp4 (88.1 MB)
  • 054 Section 3 Wrap-Up.mp4 (32.5 MB)
  • attached_files 050 Importing Assets to Build Levels
    • Asset-Pack.zip (825.8 KB)
    052 Audio and Music
    • Audio-Kit.zip (12.5 MB)
    quizzes
    • 005 Mid-section Quiz.html (12.5 KB)
    • 006 Mid-section Quiz.html (11.0 KB)
    • 007 End of section Quiz.html (6.8 KB)
    01 Introducing VR Comparing Devices
    • 002 How to Share in the Discussions.html (0.9 KB)
    • 003 Welcome To The Course.mp4 (51.1 MB)
    • 004 The Top 5 VR Platforms Compared.mp4 (32.9 MB)
    • 005 Where to Dive in.mp4 (6.9 MB)
    • 006 Installing Unity.mp4 (62.5 MB)
    • 007 Section 1 Wrap-Up.mp4 (53.6 MB)
    • quizzes
      • 001 Section End QUIZ.html (6.7 KB)
    • 001 Promo Video Games List.mp4 (54.4 MB)
    • 02 Go Home - Programming in C
      • 008 Go Home Game Introduction.mp4 (44.4 MB)
      • 009 Game Design Document.mp4 (17.3 MB)
      • 010 Scripts in Unity.mp4 (29.0 MB)
      • 011 Writing to the Console.mp4 (35.2 MB)
      • 012 Declaring and Assigning Variables.mp4 (45.2 MB)
      • 013 Math Operations on Variables.mp4 (31.5 MB)
      • 014 Booleans and if statements.mp4 (49.3 MB)
      • 015 Recapping the Basics.mp4 (20.7 MB)
      • 016 Methods and User Input.mp4 (45.5 MB)
      • 017 Vectors for Position and Movement.mp4 (22.1 MB)
      • 018 Vectors Classes and Objects.mp4 (39.9 MB)
      • 019 Declaring Your Own Classes.mp4 (47.3 MB)
      • 020 Updating Shared Variables.mp4 (33.8 MB)
      • 021 Recapping Objects Classes and Methods.mp4 (15.9 MB)
      • 022 Dont Repeat Yourself with Functions.mp4 (65.0 MB)
      • 023 How to Speak Like a Programmer.mp4 (40.4 MB)
      • 024 Debugging Small Programs.mp4 (37.1 MB)
      • 025 Section 2 Wrap-Up.mp4 (27.2 MB)
      • quizzes
        • 002 Mid-section Quiz.html (11.5 KB)
        • 003 Mid-section Quiz.html (10.8 KB)
        • 004 End of section Quiz.html (11.1 KB)
        04 Squashy Toad - Google Cardboard
        • 055 Becoming an Android Developer.mp4 (52.3 MB)
        • 056 Building an Unity Android Project.mp4 (32.0 MB)
        • 057 Becoming an iOS Developer.mp4 (43.7 MB)
        • 058 Building an Unity iOS Project.mp4 (44.6 MB)
        • 059 Setup a VR Camera.mp4 (31.8 MB)
        • 060 UI in VR Environments.mp4 (58.2 MB)
        • 061 Interacting with Buttons in VR.mp4 (48.4 MB)
        • 062 Google VR Spatial Audio Sources.mp4 (40.8 MB)
        • 063 Avoiding Motion Sickness.mp4 (46.2 MB)
        • 064 Debugging Vectors in Unity.mp4 (53.0 MB)
        • 065 Advanced Vector Manipulation.mp4 (53.2 MB)
        • 066 Jumping Only When Grounded.mp4 (46.9 MB)
        • 067 Tile-based Terrain.mp4 (79.6 MB)
        • 068 Procedurally Generated Terrain.mp4 (66.2 MB)
        • 069 Generating Infinite Terrain.mp4 (32.7 MB)
        • 070 Scaling Down or Up.mp4 (40.9 MB)
        • 071 Creating Nested Prefabs.mp4 (66.6 MB)
        • 072 Moving Cars with Kinematic Colliders.mp4 (70.6 MB)
        • 073 Spawning Cars Randomly.mp4 (52.7 MB)
        • 074 Understanding Bell Curves.mp4 (35.2 MB)
        • 075 Simulating Random Traffic.mp4 (48.6 MB)
        • 076 Moving Rigidbodies Smoothly.mp4 (45.5 MB)
        • 077 Count-based Grounding Checks.mp4 (50.4 MB)
        • 078 Double and Triple Hop Jumping.mp4 (43.8 MB)
        • 079 Understanding 3D Rotation.mp4 (46.7 MB)
        • 080 Creating Rotations from Vectors.mp4 (45.2 MB)
        • 081 HUD UI and Level Reload.mp4 (64.7 MB)
        • 082 Lethal Objects and Death Notification.mp4 (82.3 MB)
        • 083 Pausing Game Mechanics.mp4 (57.1 MB)
        • 084 Garbage Collecting GameObjects.mp4 (70.0 MB)
        • 085 Enums for Labeled Numbers.mp4 (71.0 MB)
        • 086 Locking the Cursor.mp4 (29.8 MB)
        • 087 Basic Performance Benchmarking.mp4 (37.9 MB)
        • 088 Performance Optimization Loop.mp4 (38.1 MB)
        • 089 Unity Profiler on Mobile.mp4 (45.4 MB)
        • 090 Challenge - Add Level Audio.mp4 (32.8 MB)
        • 091 Spawning and Destroying Lanes.mp4 (36.2 MB)
        • attached_files 062 Google VR Spatial Audio Sources
          • music-harp-peaceful-loop.wav (3.6 MB)
          067 Tile-based Terrain
          • SquashyToadAssetPack.zip (2.3 MB)
          090 Challenge - Add Level Audio
          • engine-generator-loop-02.wav (1.4 MB)
          • Description

            After a false-start in the 1980s, it's finally time for VR to shine. Facebook famously bought Oculus for $2bn in 2014, and now several major headsets are on the market (Oculus Rift, Sony's PlayStation VR, HTC Vive and more). This course is focused on mobile VR, which has a huge uptake via Google Cardboard and Gear VR.

            Major game engines such as Unity and Unreal are now supporting VR, and the computer power required to drive VR is finally affordable. Today we have some great platforms to work with including Oculus Rift, Google Project Cardboard, and Samsung Gear VR.

            Access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with 1000s of other friendly students.

            What Will I Learn?

            You will learn about the current VR offerings, explore their fundamental capabilities and requirements. You'll then learn basic coding in C#, and brush-up your vector maths. From there we'll build Shoot Hoop, which as a bonus is Oculus Rift compatible. Finally we'll make a fun game for Google Project Cardboard - all using the free game development software Unity.

            This course is for beginner to intermediate students of Unity and C#. No prior programming or Unity knowledge is required, and any experience you have will only help.

            The free game engine Unity has the largest market share in indie games for a reason, it's modern and easy to use

            http://www.udemy.com/vrcourse/



Download torrent
4.5 GB
seeders:0
leechers:1
Make Mobile VR Games in Unity



Download torrent
4.5 GB
seeders:0
leechers:1
Make Mobile VR Games in Unity


Torrent hash: 22BDEF987FB47534EA3295F39A60F63DE6FC90B0